]> git.cworth.org Git - apitrace/shortlog
apitrace
2012-05-02 José FonsecaHighlight NULL as a literal.
2012-05-02 José FonsecaCount displayed frames on d3dretrace.
2012-05-02 José FonsecaDelete linear regions when retracing unlock.
2012-05-02 José FonsecaFix volume locked size computation.
2012-05-02 José FonsecaFix compressed texture size computation.
2012-05-02 José FonsecaEnsure all interface wrapper variables are initialized.
2012-05-01 José FonsecaTrace LockBox blobs.
2012-04-30 José FonsecaUse same logic for both Lock and LockRect.
2012-04-30 José FonsecaUse SUCCEEDED macro.
2012-04-30 José FonsecaHandle variations of LockRect.
2012-04-30 José FonsecaUpdate docs.
2012-04-30 José FonsecaSupport VS 2011 / Windows 8 SDK.
2012-04-30 José FonsecaEliminate dependency on D3DX10/D3DX11.
2012-04-30 José FonsecaSet WINVER to 0x501.
2012-04-30 José FonsecaCode cleanups.
2012-04-30 José FonsecaAdd missing sign cast.
2012-04-30 José FonsecaRemove tchar.h includes.
2012-04-29 José FonsecaFactor out the lock rect size computation.
2012-04-28 José FonsecaTry to trace D3D11.1 where available.
2012-04-28 José FonsecaTry to interpret the SAL annotations.
2012-04-28 José FonsecaTry to cope with Win 8 SDK headers.
2012-04-28 José FonsecaFind DirectX 11.1 headers too.
2012-04-28 José FonsecaHandle IID wrapping of non void pointers.
2012-04-27 José FonsecaRudimentary surface lock rect retrace support.
2012-04-27 José FonsecaPreserve both D3D9 shader byte code, and disassembly.
2012-04-27 José FonsecaDon't retrace calls that failed when tracing.
2012-04-26 José FonsecaCleanup glretrace<->glws integration.
2012-04-23 José FonsecaEnsure negation argument is signed.
2012-04-23 José FonsecaTone down some MSVC warnings.
2012-04-23 José FonsecaFix/complete D3D9 call flag.
2012-04-23 José FonsecaRemove the API combo box from the UI settings window.
2012-04-23 José FonsecaFix MSVC build.
2012-04-23 José FonsecaAdd flags to D3D9 calls.
2012-04-23 José FonsecaDetect/handle more APIs in CLI/GUI.
2012-04-23 José FonsecaHandle zero valued bitmask flags.
2012-04-23 José FonsecaBasic snapshotting in d3dretrace.
2012-04-22 José Fonsecas/wait/waitOnFinish/
2012-04-22 José FonsecaFallback to d3d9.dll when d3d9d.dll can't be found.
2012-04-22 José FonsecaShare more code between glretrace and d3dretrace.
2012-04-20 José FonsecaMove benchmark flag into common retrace code.
2012-04-20 José FonsecaUse getopt in other cli commands.
2012-04-20 José FonsecaRevert "Human legible d3d9 error messages."
2012-04-20 José FonsecaHuman legible d3d9 error messages.
2012-04-20 José FonsecaHandle CreateDeviceEx too.
2012-04-20 José FonsecaWarn when failing to compile d3d9 shaders.
2012-04-20 José FonsecaSet sideeffects an all methods that return new objects.
2012-04-20 José FonsecaMake all pPresentationParameters in/out.
2012-04-20 José FonsecaCleanup d3d flag specs.
2012-04-20 José FonsecaUse debug d3d9 runtime for now.
2012-04-20 José FonsecaInstall d3dretrace too.
2012-04-20 José FonsecaDon't force using system librarie on retrace.
2012-04-20 José Fonsecas/HINSTANCE/HMODULE/
2012-04-20 José FonsecaQuick n dirty shader assembly.
2012-04-20 José FonsecaMinor tweaks to the spec.
2012-04-20 José FonsecaEliminate unecessary casts.
2012-04-19 José FonsecaPreserve non-NULL arrays, even when length is zero.
2012-04-19 José FonsecaDon't abuse double-underscore prefix.
2012-04-18 José FonsecaTrace IDirect3DDevice9::Draw*PrimitiveUP blobs
2012-04-18 José FonsecaRetrace IUnknown::AddRef/Release correctly.
2012-04-18 José FonsecaTrace/retrace IDirect3DVertexBuffer9 locks
2012-04-18 José FonsecaAdd back specs/__init__.py
2012-04-16 José FonsecaTrace a few more DXGI interfaces.
2012-04-16 José FonsecaFix querying an external derived interface.
2012-04-16 José FonsecaFix common HRESULT values.
2012-04-16 José FonsecaDump GLboolean as enum.
2012-04-16 José FonsecaRepresent BOOL as an enum.
2012-04-16 José FonsecaImprove tracing of ID3D11DeviceContext::CheckFeatureSup...
2012-04-16 José FonsecaImprove CheckFormatSupport tracing.
2012-04-16 José FonsecaAdjust d3d10+ interfaces.
2012-04-16 José FonsecaCleanup dxgi spec.
2012-04-16 José FonsecaImprove HRESULT handling.
2012-04-16 José Fonsecaunpickle: Fix rebuild of iterables.
2012-04-16 José Fonsecatracediff2: Handle variations in number of arguments.
2012-04-16 José Fonsecacdecl: Always generate double quotes.
2012-04-15 José FonsecaCleanup how pointers are handled.
2012-04-15 José FonsecaMove the last bits of code out of the top source dir.
2012-04-15 José FonsecaRemove codegen.py.
2012-04-15 José FonsecaDrop GLsync_
2012-04-15 José FonsecaFactor the proc address wrapping into gltrace.py
2012-04-15 José FonsecaName trace targets consistently.
2012-04-15 José FonsecaCleanup a bit more IID handling.
2012-04-15 José FonsecaHandle REFIIDs on functions too.
2012-04-14 José FonsecaFix MacOSX build.
2012-04-14 José FonsecaUse ObjPointers consistenty.
2012-04-14 José FonsecaFix IDirect3DVertexDeclaration9::GetDeclaration
2012-04-14 José FonsecaFix max units computation.
2012-04-14 José FonsecaProperly (un)wrap array arguments.
2012-04-14 José FonsecaMove dispatch to its own subdirectory.
2012-04-14 José FonsecaDon't change behavior of glproc code via RETRACE define.
2012-04-14 José FonsecaDon't link against d3d9 in runtime.
2012-04-14 José FonsecaMove retracers to their own directory.
2012-04-14 José FonsecaMove tracers to wrappers subdirectory.
2012-04-14 José FonsecaDon't abuse NotImplementedError.
2012-04-14 José FonsecaAdd d3d11.def file.
2012-04-14 José FonsecaMinimal D3D11 support.
2012-04-13 Michal KrolFix dumping of depth textures.
2012-04-13 José FonsecaMerge branch 'd3dretrace'
2012-04-13 José FonsecaPrevent derreference after free when retracing glFeedba...
2012-04-13 José FonsecaSkip functions without sideeffects alltogether.
2012-04-13 José FonsecaA few minor corrections to GL specs.
next