]> git.cworth.org Git - apitrace/shortlog
apitrace
2012-11-20 José Fonsecacli: Rename replay -> retrace.
2012-11-19 José Fonsecacli: Rename replay -> retrace.
2012-11-18 Carl Worthcli: Add a simple "apitrace replay" sub-command.
2012-11-18 Carl Worthdump-images: Execute glretrace from source dir when...
2012-11-18 Carl WorthMove trace::findWrapper to trace_resource.cpp
2012-11-18 José Fonsecad3d: And d3dcommonsize.hpp too.
2012-11-18 José Fonsecad3d8: Add missing d3d8size.hpp file.
2012-11-18 José Fonsecad3d8: Update specs to match d3d9.
2012-11-17 José Fonsecapickle: Try to silence clang warnings.
2012-11-17 José Fonsecagltrace: Rely on polymorphism for indices instead of...
2012-11-17 José Fonsecagltrace: Respect length argument in glShaderSource...
2012-11-16 José Fonsecatracediff: Merge tracediff2.py and tracediff.py
2012-11-16 José Fonsecadoc: Update examples to use call 0.
2012-11-16 José Fonsecad3d11: Ensure IDXGIFactory1 interface is not forgotten.
2012-11-16 José Fonsecaspecs: Mark CheckMultisampleQualityLevels as no side...
2012-11-16 José Fonsecad3d11: Several spec fixes.
2012-11-15 José Fonsecaretrace: Use different methods for writing int/floats.
2012-11-15 José Fonsecagui: Silence unused var warning.
2012-11-15 José Fonsecaos: Fix thread copy constructor.
2012-11-14 José Fonsecaretrace: Fix MSVC build.
2012-11-14 José Fonsecad3dretrace: More robust against DXGI missing calls.
2012-11-14 José Fonsecaparse: More flags.
2012-11-14 José Fonsecad3dretrace: Basic D3D11 snap-shooting.
2012-11-14 José Fonsecaparse: recognize more rendering calls.
2012-11-14 José Fonsecaretrace: Allow multiple dumpers to co-exist.
2012-11-14 José Fonsecad3d11: Fix map swizlling.
2012-11-14 José FonsecaMerge branch 'modules'
2012-11-14 José FonsecaUpdate use/mention of options.
2012-11-14 Carl Worthglretrace: Use getopt rather than manual parsing of...
2012-11-14 Carl WorthMove static boolOption function to trace::boolOption
2012-11-13 José Fonsecawrappers: Cleanup .def files formating.
2012-11-13 José Fonsecad3d11: Export DXGI entrypoints.
2012-11-13 José Fonsecad2d: Silence MinGW linker warnings.
2012-11-13 José Fonsecaretrace: More diagnostic information.
2012-11-13 José Fonsecad3dretrace: Handle Software devices.
2012-11-13 José Fonsecad2d: Make it actually work.
2012-11-13 José Fonsecatrace: Fix thinko on error checking.
2012-11-13 José Fonsecad3dretrace: Merge d3d9 and d3d10 retracing.
2012-11-13 José Fonsecad2d1,dwrite: Trace both APIs together.
2012-11-11 José Fonsecad3dretrace: Drop retraceModule helper
2012-11-11 José Fonsecad3dretrace: Single retrace for d3d10 and higher
2012-11-11 José Fonsecad3dretrace: Eliminate dependencies from d3d9state.
2012-11-11 José Fonsecad3dretrace: Allow multiple dispatches in the same file.
2012-11-11 José Fonsecaos: DLL abstraction.
2012-11-11 José Fonsecagl: Handle ClearBufferData blobs.
2012-11-11 José Fonsecad3dretrace: Eliminate differences between d3d9/d3d10.
2012-11-11 José Fonsecaddraw: Remove custom tracer.
2012-11-11 José Fonsecad2d: Eliminate custom tracers.
2012-11-11 José Fonsecaspecs: Allow an API to spread across multiple modules.
2012-11-10 José Fonsecad3d1x: Cleanup specs.
2012-11-10 José Fonsecaspecs: Use StdMethod accurately.
2012-11-10 José FonsecaMerge branch 'd2d'
2012-11-10 José Fonsecagltrace: Don't use struct for Context.
2012-11-10 José Fonsecasnappy: Always build with NDEBUG define.
2012-11-10 José Fonsecagui: Make FrameDataProvider destructor virtual.
2012-11-08 José Fonsecad3dretrace: Fix MSVC build.
2012-11-08 José Fonsecad3d11: Trace UpdateSubresource blobs.
2012-11-08 José Fonsecaretrace: More useful warnings for object mismatches.
2012-11-08 José Fonsecad3d10,d3d11: Rudimentary retrace support.
2012-11-08 José Fonsecad3d10/d3d11: Add sideeffects/internal attributes to...
2012-11-08 José FonsecaDon't defer arguments when functions fail.
2012-11-07 José Fonsecad3dretrace: Basic d3d10 support.
2012-11-07 José Fonsecad3dretrace: Add d3d9 prefix to d3d9 specific files.
2012-11-07 José Fonsecad3d11: Trace initial data blobs.
2012-11-07 José Fonsecad3d1x: Rename d3d10shader -> d3dcommonshader.
2012-11-07 José Fonsecad3d11: Catch up with d3d10.
2012-11-07 José Fonsecad3d10: Fallback to D3D10DisassembleShader.
2012-11-07 José Fonsecadxva: Fix build for older dxsdk
2012-11-07 José Fonsecad3d10/d3d11: Correct out pointers.
2012-11-07 José FonsecaMerge branch 'master' into d2d
2012-11-06 José Fonsecadxva: Eliminate the globals hack.
2012-11-05 José FonsecaMerge branch 'master' into dxva
2012-11-04 José FonsecaFix dxgi specs.
2012-11-04 José Fonsecad3d10: Trace UpdateSubResource blobs.
2012-11-04 José Fonsecad3d10trace: Fix 1D textures size calculations.
2012-11-04 José Fonsecad3d10: Trace blobs for initial data.
2012-11-04 José Fonsecad3d10: Take mip level in consideration.
2012-11-04 José FonsecaTrace d3d10.x maps.
2012-11-03 José FonsecaRename d3dsize.hpp to d3d9size.hpp
2012-11-03 José FonsecaAvoid uint8_t.
2012-11-03 José FonsecaDon't rely on D3D private data mechanism.
2012-11-03 José FonsecaAvoid Win32 conditional variables.
2012-11-03 José FonsecaRemove os::thread_specific_ptr
2012-11-03 José FonsecaCleanup shadow buffers.
2012-11-02 Imre Deakgles: track gl buffer contents in a shadow buffer
2012-10-30 José FonsecaSupport grayscale PNM in retracediff.py
2012-10-30 José FonsecaFix QJSON linkage on Windows builds.
2012-10-30 José FonsecaUpdate documentation for D3DPERF_XXX
2012-10-30 José FonsecaMention EGL cases on readme.
2012-10-28 José FonsecaPrint a clear message when X11 is not found (to help...
2012-10-27 José FonsecaDump depth textures as a single image (issue #97).
2012-10-27 José FonsecaDump symbolic aliases for internalFormats 1..4.
2012-10-27 José FonsecaDon't mess with QJSON_EXPORT
2012-10-27 José FonsecaDump thread ids on retrace.
2012-10-27 José FonsecaCleanup and comment the code.
2012-10-27 José FonsecaMerge branch 'master' into mt-trace
2012-10-27 José FonsecaDon't destroy current EGL context.
2012-10-27 José FonsecaAlways use bundled QJson.
2012-10-27 José FonsecaUpdate bundled QJson
2012-10-26 José FonsecaAllow NaN, Infinity in JSON.
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