Add support for detecting glyph shapes
[lmno.games] / scribe / scribe.jsx
2020-09-19 Carl WorthAdd support for detecting glyph shapes
2020-07-07 Carl WorthScribe: Prep game state for detection of glyphs
2020-06-21 Carl WorthFix square to not be active if occupied
2020-06-21 Carl WorthRename local variable from "active" to "grid_active"
2020-06-20 Carl WorthFix bug where second players first move was forced...
2020-06-20 Carl WorthHighlight last move and legal mini-grids for current...
2020-06-20 Carl WorthMove definition of Scribe glyphs to an array of objects
2020-06-20 Carl WorthDon't waste space for glyphs that are not full height.
2020-06-20 Carl WorthAdd a reference diagram of the 19 glyphs of Scribe
2020-06-20 Carl WorthUse an array spread syntax instead of .fill(null)
2020-06-06 Carl WorthAdd a button to copy the game URL for sharing and tight...
2020-06-06 Carl WorthDelay the "Connection lost" message by a second
2020-06-06 Carl WorthDrop back from fanct UTF to plain ASCII "+" and "o"
2020-06-06 Carl WorthScribe: Style the board so there are clear gaps between...
2020-06-06 Carl WorthInitial implementation of Scribe