Be more lenient with shader matching.
[apitrace-tests] / apps /
2013-02-22 José Fonsecad3d*: Don't set the BufferDesc dimmension.
2013-01-28 José FonsecaMerge branch 'trim-auto'
2012-12-12 José FonsecaAdd d3d8 scnapshot. Be consistent with swapeffect.
2012-12-07 José Fonsecaapps: Check d3dretrace snapshots.
2012-12-07 José Fonsecaapps/d3d8: Be precise with window size and format.
2012-12-05 José FonsecaUpdate examples to use DXGI.
2012-12-01 Carl WorthAdd more README documentation on how existing test...
2012-11-27 José Fonsecaapps/d3d11: Comprehensive test.
2012-11-27 José FonsecaAdd a shader d3d9 tri test.
2012-11-26 José FonsecaPrecise d3d8-10.1 reference traces.
2012-11-26 José Fonsecagl/map_buffer: Exit 1 when GL_ARB_map_buffer_range...
2012-11-24 José FonsecaDrop pragmas.
2012-11-23 José FonsecaImprove gl map buffer test.
2012-11-20 José FonsecaSpecify rendertarget view descriptions.
2012-10-25 José FonsecaAdd a d3d10 level 9 test case.
2012-05-14 José FonsecaMake tri_glsl test robust against attribute location...
2012-05-14 José FonsecaUpdate for floating point precision changes.
2012-05-09 José FonsecaEnsure feature level 10.0 at minimum.
2012-05-09 José FonsecaAllow to build samples without apitrace source tree.
2012-05-09 José FonsecaAllow to build d3d samples independently of apitrace...
2012-05-09 José FonsecaRename hlsl d3dcommon.
2012-05-09 José FonsecaAttempt of a d3d11.1 test.
2012-05-09 José Fonsecad3d10.1 sample.
2012-05-09 José FonsecaPut HLSL shaders into their own directory.
2012-05-09 José FonsecaMake OpenGL/GLUT/GLEW optional.
2012-05-08 José Fonsecad3d11 test.
2012-05-08 José FonsecaCleanup d3d10 test.
2012-05-04 José FonsecaPrecompile d3d10 shader.
2012-05-04 José FonsecaFixup d3d10 test.
2012-05-03 José FonsecaPrototype of d3d10 sample app.
2012-05-03 José FonsecaD3D7 sample.
2012-05-03 José FonsecaD3D8 sample app.
2012-05-03 José FonsecaSimple D3D9 app.
2012-04-16 José FonsecaUpdate reference for GLboolean update.
2012-03-17 José FonsecaSplit the driver code.
2012-03-10 José FonsecaBasic map buffer test.
2012-03-02 José FonsecaUse path to apitrace executable instead.
2012-02-15 José FonsecaAdd test for GL_EXT_debug_marker.
2011-12-12 José FonsecaUse opaque clear color.
2011-12-11 José FonsecaCheck tri state.
2011-12-11 José FonsecaTest single/double buffering.
2011-12-11 José FonsecaDon't force initial window position.
2011-12-11 José FonsecaUpdate default state.
2011-12-09 José FonsecaUpdate for texture environment state changes.
2011-12-07 José FonsecaAdd tweaks/comments to default.ref.json
2011-12-07 José FonsecaTest default state first.
2011-12-07 José FonsecaFix the default.ref.txt.
2011-12-05 José FonsecaSplit default state checking into a separate test.
2011-12-04 José FonsecaRemove variable default state.
2011-12-04 José FonsecaCheck against reference images/state.
2011-12-04 José FonsecaFix typo in varray app.
2011-12-04 José FonsecaTest trace files too.
2011-12-02 José FonsecaDistinguish better egl tests from others.
2011-12-02 José FonsecaDistinguish FF tri from GLSL tri.
2011-11-25 José FonsecaAutomate gles tests.
2011-11-25 José FonsecaAutomate egl_tri test.
2011-11-25 José FonsecaAdd egl apps.
2011-11-25 José FonsecaSpecify the api to trace.
2011-11-04 José FonsecaTest varray variants.
2011-11-01 José FonsecaPass args to varray. Use the same data for all methods.
2011-10-31 José FonsecaAvoid zero strides.
2011-10-31 José FonsecaTest on Windows.
2011-10-31 José FonsecagluCheckExtension does not exist on Windows.
2011-10-31 José FonsecaAvoid GLU on tests.
2011-10-31 José FonsecaAdd vertex array case.
2011-10-31 José FonsecaMore doc.
2011-10-30 José FonsecaTest for GREMEDY support.
2011-10-29 José FonsecaEnsure the app terminates.
2011-10-29 José FonsecaCleanup test driver.
2011-10-27 José FonsecaBasic automation with CTest.
2011-10-16 José FonsecaStart compiling apps for regression testing.