| 6 days ago |
Carl Worth | Move ReconnectingEventSource from client to base.html... |
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| 6 days ago |
Carl Worth | Add a new ReconnectingEventSource, and use it in all... |
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| 6 days ago |
Carl Worth | anagrams: Again, follow the rule that server events... |
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| 6 days ago |
Carl Worth | anaagrams: Implement a game-ending modal |
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| 6 days ago |
Carl Worth | An attempt at catching some state drift bugs (and addin... |
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| 6 days ago |
Carl Worth | Add comment about authoritative server state for centra... |
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| 6 days ago |
Carl Worth | Allow for rearranging the rack while claiming a work |
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| 6 days ago |
Carl Worth | anagrams: Fix claim interface to work for stealing... |
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| 6 days ago |
Carl Worth | anagrams: Display words and letters being claimed by... |
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| 6 days ago |
Carl Worth | anagrams: Make the "return word" a badge at the upper... |
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| 6 days ago |
Carl Worth | anagrams: Allow clicking on a word to steal it |
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| 6 days ago |
Carl Worth | anagrams: Allow pressing Enter to start a claim |
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| 6 days ago |
Carl Worth | Display 3, 2, 1 when revealing a tile (even if server... |
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| 6 days ago |
Carl Worth | letterrip, anagrams: Make game reload smoother |
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| 6 days ago |
Carl Worth | Arrange tiles neatly when reloading the game |
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| 6 days ago |
Carl Worth | Use a full tile's worth of space between words in the... |
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| 6 days ago |
Carl Worth | anagrams: Compute correct constraints when dragging... |
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| 6 days ago |
Carl Worth | Add a shuffle button for arranging all tiles in the... |
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| 6 days ago |
Carl Worth | anagrams: Bring claim area into our color scheme |
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| 6 days ago |
Carl Worth | anagrams: Try a little to avoid placing a tile on top... |
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| 6 days ago |
Carl Worth | Add support for dragging tiles while claiming |
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| 6 days ago |
Carl Worth | anagrams: Add a bunch of keybindings to make things... |
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| 6 days ago |
Carl Worth | Use an SVG for the tile bag (rather than an emoji that... |
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| 6 days ago |
Carl Worth | anagrams: Change score to use existing accent color |
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| 6 days ago |
Carl Worth | anagrams: Use gloabl styling for the "Claim a Word... |
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| 6 days ago |
Carl Worth | Remove custom "join-btn" classes from letterrip and... |
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| 6 days ago |
Carl Worth | Make the "Host a new game" buttons primary on each... |
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| 6 days ago |
Carl Worth | Simplify tile dealing from the bag |
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| 6 days ago |
Carl Worth | Fix tile dealing animation |
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| 6 days ago |
Carl Worth | Fix Anagrams: draggable center tiles, keyboard input... |
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| 6 days ago |
Carl Worth | Add Anagrams client-side UI |
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| 7 days ago |
Carl Worth | Extract shared tile CSS into tiles.css |
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| 7 days ago |
Carl Worth | letterrip: Fix blank-letter to work even if letter... |
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| 7 days ago |
Carl Worth | Add a form to join an existing game (by 4-letter code... |
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| 7 days ago |
Carl Worth | letterrip: Allow the grid to grow beyond the default... |
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| 7 days ago |
Carl Worth | letterrip: Don't bring up modal for selecting blank... |
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| 7 days ago |
Carl Worth | letterrip: Remove all word validation from the client |
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| 7 days ago |
Carl Worth | letterrip: Display scores at the end of the game |
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| 7 days ago |
Carl Worth | Rework touch drag operation to render dragging tile... |
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| 7 days ago |
Carl Worth | Several fixes for styling of the "blank modal" selector |
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| 8 days ago |
Carl Worth | Updated babelrc from babel 6 to babel 7 format |
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| 8 days ago |
Carl Worth | index.html: Add "Letter Rip" to the list of available... |
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| 8 days ago |
Carl Worth | Use new /place endpoint to tell server aboud tile place... |
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| 8 days ago |
Carl Worth | Don't grow the grid if not needed, (shift tiles instead) |
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| 8 days ago |
Carl Worth | Make the rack sticky |
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| 8 days ago |
Carl Worth | Only apply hover effects on devices with a true pointer |
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| 8 days ago |
Carl Worth | Compute initial grid size to be no larger than fits... |
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| 8 days ago |
Carl Worth | Add a "touch drag" interface to the game |
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| 8 days ago |
Carl Worth | Change height of the "Letter Rip" button to match the... |
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| 8 days ago |
Carl Worth | Leave the "Some words are not valid" text up whenever... |
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| 8 days ago |
Carl Worth | Add a tap-to-select/tap-to-place interface |
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| 8 days ago |
Carl Worth | Fix race condition in handling of stuck button |
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| 8 days ago |
Carl Worth | Calm down the dynamic grid resizing |
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| 8 days ago |
Carl Worth | Add logging for any non-alphabetic tile that might... |
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| 8 days ago |
Carl Worth | Track receival of bag_remaining count when joining |
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| 8 days ago |
Carl Worth | Initial implementation of Letter Rip |
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| 2020-09-19 |
Carl Worth | Add some autofocus attributes |
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| 2020-09-19 |
Carl Worth | scribe: Add explicit width/height of 100% to elements... |
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| 2020-09-19 |
Carl Worth | Reformat some h2 tags |
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| 2020-09-19 |
Carl Worth | Remove extraneous closing p tag. |
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| 2020-09-19 |
Carl Worth | Link scribe in at the top level |
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| 2020-09-19 |
Carl Worth | Score each mini glyph and render the winner for each |
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| 2020-09-19 |
Carl Worth | Prep for stashing final scores against each mini grid |
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| 2020-09-19 |
Carl Worth | Add support for detecting glyph shapes |
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| 2020-07-07 |
Carl Worth | Scribe: Prep game state for detection of glyphs |
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| 2020-07-05 |
Carl Worth | Stop ignoring .gitattributes |
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| 2020-07-05 |
Carl Worth | Remove typo in URL |
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| 2020-07-05 |
Carl Worth | Ignore the TODO file, its .nogit directory, and its... |
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| 2020-07-04 |
Carl Worth | empathy: Don't force active:true when adding state... |
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| 2020-06-30 |
Carl Worth | Display (grayed out) inactive players with non-zero... |
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| 2020-06-30 |
Carl Worth | Only consider active players when counting players... |
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| 2020-06-30 |
Carl Worth | Fix "KUDOS SLAM" achievement to only consider players... |
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| 2020-06-29 |
Carl Worth | Allow a user to un-select a star |
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| 2020-06-29 |
Carl Worth | Add instructions for giving kudos |
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| 2020-06-29 |
Carl Worth | Add the KUDOS SLAM and GREAT MINDS achievements |
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| 2020-06-29 |
Carl Worth | Add some explanatory text when there aren't enough... |
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| 2020-06-29 |
Carl Worth | Fix category voting to select among only those with... |
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| 2020-06-29 |
Carl Worth | Change category voting to require fewer votes when... |
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| 2020-06-29 |
Carl Worth | Put the "Start Game" button above the category-vote... |
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| 2020-06-29 |
Carl Worth | Display kudos (as stars) in the per-round scores |
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| 2020-06-29 |
Carl Worth | Send kudos as a Boolean alongside each word group |
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| 2020-06-29 |
Carl Worth | Add a QUIRKSTER achievement |
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| 2020-06-29 |
Carl Worth | Rename "label" to "achievement" |
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| 2020-06-29 |
Carl Worth | Don't allow text to overflow an ambiguity button in... |
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| 2020-06-29 |
Carl Worth | Allow a really long word inside an ambiguity button... |
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| 2020-06-29 |
Carl Worth | Reword the Move On button when we're not waiting for... |
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| 2020-06-29 |
Carl Worth | Define the move_on button after the still_waiting component |
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| 2020-06-29 |
Carl Worth | Reject a category with a number of items of 0 |
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| 2020-06-29 |
Carl Worth | Add some clarifying text to the "Move On" buttons |
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| 2020-06-29 |
Carl Worth | Set kudos to null if no answer is starred |
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| 2020-06-29 |
Carl Worth | Eliminate some debugging calls to console.log |
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| 2020-06-29 |
Carl Worth | Add key to list of PromptOption components |
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| 2020-06-28 |
Carl Worth | empathy: Add the ability to star one favorite item |
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| 2020-06-28 |
Carl Worth | empathy: Pre-group words according to common patterns |
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| 2020-06-28 |
Carl Worth | Add a "PERFECT" label for a player with a perfect score |
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| 2020-06-28 |
Carl Worth | Fix the key for some list items |
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| 2020-06-28 |
Carl Worth | Drop extra PromptOption state for not showing a specifi... |
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| 2020-06-28 |
Carl Worth | empathy: Add button to hide/(vote against) categories |
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| 2020-06-28 |
Carl Worth | Shorten the fade-out delay for the activity indicators |
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| 2020-06-28 |
Carl Worth | Add animated, bouncing/fading ellipses to indicate... |
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